syed abdul ahad

I am a Computer Science undergraduate at FAST NUCES Islamabad with a strong focus on C++ and object-oriented architecture. I prefer a terminal-centric workflow, building and problem-solving within an Omarchy environment using tools like Neovim and Tmux. My current work ranges from developing 2D games using SFML to exploring practical AI integrations.
BY Syed Abdul Ahad · CS Student
AT FAST NUCES Islamabad
RECENT · LATEST FIRST 002 TOTAL

TumblePop

A classic arcade platformer developed utilizing functional programming paradigms, focusing on pure functions, immutable data structures, and stateless logic to drive the game loop and mechanics.

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Metal Slug

A fast-paced 2D action shooter built with a robust object-oriented architecture, featuring a custom class hierarchy for soldiers, entities, and weapons while efficiently managing over 50 complex sprite sheets.

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